I'm excited for this. Holding off on pre-ordering in case the performance is shit again.
I'm excited for this. Holding off on pre-ordering in case the performance is shit again.
Read on your preview
This sound so cool, it seems they are making more deeper combat system and that is always niceThe sequel grants you a set of five stances to play around with including a double-bladed stance, a single-blade stance, and a dual-wielding stance right out of the gate– both of which offer different playstyles depending on which you have selected. The double-bladed stance, for example, is highly mobile and better for taking on a group of enemies. The dual-wielding stance by contrast is a full-on offensive style that can overwhelm enemies with powerful lightsaber strikes. Jedi: Survivor expands on the stance system further by introducing the Crossguard and Blaster stances. The former is a powerful stance that deals heavy damage but comes with a long wind-up time, whilst the latter allows Cal to take aim at long-range opponents. The best part? You can map these stances on the controller to switch them in real-time
Yeah, the amount of customizable stuff this time around is huge and that extends to the combat system as well as cosmetics.Read on your preview
This sound so cool, it seems they are making more deeper combat system and that is always nice
What were they playing on and how did it run? These are the important questions.
Why is the MC running like a PS2 character ? Immersion breaking tbh.
Other than that game looks very solid !
I haven't watched much footage, but it's nice to get confirmation that Cal doesn't 'start over' in terms of power sets from Fallen Order. i feel like too many sequels to metroidvania-like's fall into that trap.
Dank Farrik, did they take the criticism of customisation seriously.
View: https://twitter.com/KindaFunnyVids/status/1642904793885597696?t=9TABsjpiq8YRzBjw5YLNKg&s=19
Okay any details on new map and traversal/fast travel? Quality of life changes?
Sounds good to me. Thank you!Ryzen 9 7900x+RX 7900XTX. The game ran fine enough, not *all* shaders were precompiled for the preview build so there was some stutter here and there, but that is supposed to be dealt with by launch. This build was several months old.
Otherwise, no real complaints with performance!
The most exciting part for me.